Pre-Whitebox
Night Plight » Devlog
Hello, and welcome to the second Night Plight devlog! Recently I've been getting ready to dive more heavily into the white-boxing stage. This includes a lot of me gathering assets and making sure they can be appropriately imported into Unity.
While I will be modeling a lot of items in-game myself, I also decided to purchase some asset packs off the Unity Asset Store to make my job a bit easier. I want my game to feel lived in and populated, so this helps me so that I can have a wider variety of detailed models within the time frame I will be working.
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More posts
- Halfway Point: Current GoalsDec 10, 2019
- Current Bugs as of 12/9Dec 10, 2019
- Implementing Fairy LightsDec 10, 2019
- (Not So) Fun With Physics DevelopmentDec 09, 2019
- Night Plight BetaDec 09, 2019
- Weekly Goals #3Nov 13, 2019
- Weekly Goals #2Nov 12, 2019
- Alpha Build 2.0Nov 08, 2019
- Weekly Goals #1Oct 30, 2019
- Alpha BuildOct 10, 2019
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